Miracles

Miracles are your life force in Black & White. You use miracles to supply your village with wood and food resources as well as increase their happiness and belief through healing, a glorious fireball, or a wondrous winged creatures appearance. You'll also employ miracles to convert other villages. Nothing says "wow" like a fireball extreme flying over at night!

This section covers Black & White's miracles and required prayer power and provides tips for use. Remember, though, that all miracles aren't available in each level. Also, the tips below apply to any one-shot miracles you discover.

Food (7,000)

Cast the food miracle repeatedly to stock your village store with delicious grain. Click the action button repeatedly to increase the amount of food with each cast. Holding down the action button nets just a fraction of what repeated clicking will reward you with. Food is also an excellent miracle to use when converting another village. Spot a shortage in the village store and cast food for lots of belief. Better yet, steal the villagers' food and get them hungry--then cast food when they really need it! The Norse wonder improves the food miracle; the Japanese wonder decreases the appetite of your followers, which means you won't need the food miracle as frequently.

Wood (7,000)

Wood mirrors food--use it as much as possible. You'll consume enormous amounts of wood, especially if you're expanding your influence with houses, civic buildings, and wonders. As you would with the food spell, click the action button repeatedly to increase the amount of wood with each cast. Holding down the action button nets just a fraction of what repeated clicking will reward you with. Use wood to keep your village happy; nothing says "I believe in you" like a hearty supply of new wood. Don't hesitate to put upward of 200,000 in your village store--it's that important! It also works well in enemy village conversion. If the village is low on wood, drop in a miracle for instant belief. Steal the villagers' wood first and force the shortage. The Celtic and Norse wonder increase the potency of wood miracles.

Heal (6,000)

Your villagers always appreciate healing. Seek out sick villagers (look for coughing) for extra belief. Heal your villagers every so often to increase belief, which in turn increases influence. Teach your creature the heal miracle early so that it'll perform the same function inside your village or when trying to convert another village. Speaking of conversion, heal works well especially when saved for a massive audience. Also, look for the sick when you're trying to impress another village. The Japanese wonder increases the power of all healing miracles.

Water (5,000)

Cast the water miracle to irrigate fields and trees. You'll also need the water miracle to put out fires--then again, maybe you'll want to start fires and then put them out with the water miracle. You can use this technique for added belief, both in your own village and others. As you would with the wood and food miracles, click the action button repeatedly for extended rain. Stockpile water one-shots (after building a miracle dispenser) to offset fire disasters.

Fireball (3,500)

The multipurpose fireball can be used for attack or for belief purposes. Hurl fireballs at the enemy's creature to ignite him and cause damage. Teach your creature the fireball spell so that it'll do the same. Hurl fireballs over your own village and others to affect belief. Throw a fireball at night for a dazzling display. Toss the fireball as close as possible to the villagers and village to affect the most belief. But try not to set the village on fire--unless you're evil, of course! The Aztec wonder increases the power of the fireball miracle. You'll also find two variants of the fireball miracle: fireball increase and fireball extreme. Use them to further enhance or influence belief.

Lightning (5,000)

As with fireball, use lightning for offense and belief purposes. When used as belief, realize the damage you're going to cause. Lightning has a tendency to terrorize villagers and even set them and their structures on fire. Follow up the lightning assault with a water miracle to put out any fires. The Indian wonder increases the power of the lightning miracle, which you'll also find in two more variants: increase and extreme.

Storm (8,000)

Cast storm (form a circle around the affected land) to create rain, lightning, or even a tornado. Storm can also generate some belief; it's quite impressive to see a storm appear out of nowhere!

Physical Shield (7,000)

Protect your village from attack (even from fireballs or meteors) with the physical shield. Prayer power can keep the physical shield active, though bombardment from rocks and fireballs will eventually take it down. It's also impressive to protect a neutral or enemy village by using the physical shield--this does generate belief. The Tibetan wonder increases the power of shield miracles.

Spiritual Shield (7,000)

Sick of the enemy's creature invading your village? Or tired of it casting food miracles inside your village store to sway your followers? Erect a spiritual shield to keep out supernatural activity. The Tibetan wonder increases the power of shield miracles.

Forest (13,000)

Need wood in a pinch? Cast the forest miracle, though the new batch of trees must be kept intact through prayer power. Water your new trees to increase wood output and then uproot them and place them in the village store. You'll receive much more wood from repeated use of the wood miracle; but if forest is your only option, use it! Casting forest can also increase or sway belief. The Celtic wonder increases the potency of the forest miracle.

Winged Creatures (12,000)

This is one of the most impressive miracles in the game when you're attempting to sway belief. The winged creatures miracle requires a significant amount of prayer power (and any dispensers take a long time to recharge), but the results are worth the effort, with the ability to sway more than 100 belief from each cast. Use the dispensers on land two and five and stockpile the spell to use for belief. Teach your creature how to use the spell. The Egyptian wonder increases the power of the winged creatures miracle.

Pack of Wolves (14,000)

Sort of the antithesis of the winged creatures spell, the pack of wolves miracle can be impressive in terms of belief, but it can also kill off a number of villagers. This is a perfect combination for evil players. The Greek wonder increases the power of the pack of wolves miracle, as does the Tibetan wonder.

Teleport (5,000)

Place teleports to speed up villager movement (like foresters to a long-range forest) or even to teleport your creature beyond a dangerous area. For instance, if an enemy creature is giving you trouble in a certain area, use the teleport miracle to bypass this area directly to your intended destination. The Egyptian wonder decreases the prayer power cost of the teleport miracle.

Megablast (16,000)

The quickest way to devastate a particular building: megablast! This destruction spell is best used for offensive purposes but can even be used to facilitate belief. For instance, just launch a megablast in the center of a village. Make sure there are a lot of observers, and you'll sway belief. Or use the megablast to devastate a structure and then feed the village wood for repairs. Evil players might want to annihilate a crèche or a few homes with the megablast. The Aztec wonder increases the power of the megablast miracle.